iOS

iOS Native SDK, with support for SwiftUI and native webviews

Installation

The Cobrowse SDK for iOS is available for installation via several dependency managers, or as frameworks to integrate directly into your project:

https://github.com/cobrowseio/cobrowse-sdk-ios-binary.git

Add the CobrowseIO package dependency to your app target.

Add the following lines to your code which will register this device with the Cobrowse servers so you can connect to it. You could choose to do this on app startup, or when your users visits a support page in your application, or any other time.

import CobrowseIO
...

CobrowseIO.instance().license = "put your license key here"
CobrowseIO.instance().start()

Registering on startup

If you would like your devices to register as soon as your app starts, we recommend doing this in your app delegate application:didFinishLaunchingWithOptions: method. For example:

import CobrowseIO

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool
{
    CobrowseIO.instance().license = "put your license key here"
    CobrowseIO.instance().start()
    return true
}

Add your License Key

Please register an account and generate your free License Key at https://cobrowse.io/dashboard/settings.

This will associate sessions from your mobile app with your Cobrowse account.

Try it out

Once you have your app running in the iOS Simulator or on a physical device, navigate to https://cobrowse.io/dashboard to see your device listed. You can click the "Connect" button to initiate a Cobrowse session!

Requirements

  • iOS 11.0 or later

Problems rendering certain views?

Try our alternative rendering method below:

Alternate render method

Adding custom touch handlers

Custom touch handling

Any questions at all? Please email us at hello@cobrowse.io.

Last updated