Alternate render method

A small number of iOS apps, usually with highly customized controls, lots of animation, and/or complex visual effects, can benefit from an alternate render method used by the iOS SDK. There may be a small performance cost for some apps, particularly noticeable in apps with heavy scrolling.
You may test this alternate render method by adding a plist entry to your Info.plist as follows:
If you've been able to test this alternate render method in your iOS app, we would love to hear your feedback. Please drop us an email at [email protected].